Game guide · TIELUSHEBEI
Sokoban: rules and examples
Bring your attention to one round of Sokoban. Push every crate onto a target. Choose a clear next step rather than rushing through the instructions. Identify the playing area and the controls you need. Check the relevant rule before repeating a move.
Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
Give this approach a try
When a decision goes wrong, compare it with the common mistake described below. Start again only when you intend to leave the current round. Use the example to check your reasoning.
The goal to keep in mind
Push every crate onto a target. Keep that objective in view throughout the round. Return to the instructions when a step is unclear.
Making your moves
- Move through empty floor.
- Push one crate into empty space.
- Never pull or push two at once.
- Undo a deadlock and continue.
Controls
Arrow keys or direction buttons. A careful first action helps you become familiar with the layout. Use one clear input at a time.
Learn from a sample situation
A crate in a non-target corner cannot be recovered by pulling. Focus on why the action is allowed, not only its outcome. Read the matching step again.
Check this before moving on
Consider the player’s access behind crates. Compare the situation with the worked example. Read one step at a time and try it on the playing area. Match the instruction to the control you use.
Read these answers for extra help
When I return, what is the goal of Sokoban?
Keep this in mind: Push every crate onto a target.
When I return, how do I control Sokoban?
For clarity: Arrow keys or direction buttons.
For a quick reminder, what example helps explain Sokoban?
The key detail is this: A crate in a non-target corner cannot be recovered by pulling.
On this playing page, what should I watch out for in Sokoban?
The key detail is this: Consider the player’s access behind crates.
While learning, what format does Sokoban offer?
For clarity: Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
Which play mode does Sokoban use?
For clarity: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.
On this playing page, where should I start with Sokoban?
Move through empty floor.
While reading the Guide, do I need an account or a payment for Sokoban?
The key detail is this: No player account or payment is needed. Game scores are recreational results, not cash prizes.
On this playing page, how can I find Sokoban again?
Here is the relevant explanation: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.
Before I begin, how do I report an issue with Sokoban?
Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.